
… At first I didn't really understand the difference between the kill box and the death cam. He just needed to pull it off without cheats. "That video made me remember 'hey, there is a spot on the stairs where you can trigger the kill box.' So maybe if you try higher up stairs, it will work." That was the final clue that tipped the dominos for Capitaine. However, their positioning also resulted in a character death, which they only survived with the use of cheats. This player parried an attack from a hollow at the bottom of the same set of stairs, triggering the death camera.

Another video narrowed his search area even further-showing off an attempted skip very similar to what would become Sen's Gate Skip. So that ruled out the idea of 'what if I could find a way to fall off the roof and survive and keep the death cam.' That wouldn't work because I knew right from the get-go that it would be too far and I knew that if I was inside the room with the bonfire, I was too close."īetween those extremes, Capitaine still needed to actually find a spot to pull off a death cam glitch. "I knew, for example, that if you are on the roof of you're too far. Capitaine used this method to find the workable area for using the death cam to skip through Sen's gate. Using the debugging version of Dark Souls, Capitaine was able to flip on the game's death camera at will, stopping the load of new objects and collision data while still allowing him to walk around freely.

That is a very specific case with Dark Souls-a very lucky one."
#Speedrunners game characters full#
"It's pretty rare, as far as I know, to have the full debug version that the developers use. Sometimes it's completely separate," Capitaine says. "There's games sometimes where the release version of the game has the debug version accessible somehow. What if we could one day skip the bells? CapitaineToinon The developers accidentally uploaded a development version of Dark Souls on Steam, complete with debugging tools, that was quickly snagged and circulated by modders and speedrunners. To narrow the search, he used the debug version of Dark Souls that players had gotten their hands on by a stroke of luck (and a big whoops by FromSoftware). Capitaine needed to find a place he could trick the game into not quite killing him just close enough to the fortress. If you're too far though, the floor leading to the fortress won't be loaded either. If you're far enough away from Sen's Gate when the death camera turns on, the game will just decide not to ever load the gate or its collision. Anticipating that, the game stops loading new objects as soon as the death camera is triggered. It assumes you're as good as dead at that point. If you fall off a ledge in Dark Souls, it activates a camera as you drop, showing your character from the top down. The lynchpin holding the trick together is taking advantage of how Dark Souls (and many games) load objects as you get closer to them. In order to create a skip that would actually work, Capitaine knew he would need to find the sweet spot-not too close nor too far from Sen's Gate itself. What if we could one day skip the bells?" So Capitaine got to work attempting to actually achieve a skip for Sen's Gate. "So this became sort of like the holy grail.


"Nobody in the speedrunning community was able to reproduce this," says CapitaineToinin.
#Speedrunners game characters 360p#
But the video was in atrocious 360p quality and music layered over the top of the game's sound made it nigh impossible to tell if they had edited their footage to fake it. We call that the John Margeret meme." Someone else had claimed to have skipped Sen's Gate by jumping off a platform nearby and using a known out-of-bounds glitch. "There was kind of a drama story happening in Dark Souls 1 where this skip specifically was faked by someone online. He knew that Sen's Gate would be a primary candidate to skip if he could pull it off. 'Hey I should probably try that in Dark Souls 1 as well.'" Capitaine didn't need to think about targets for long. "I remember watching streamers practice it and it just rang a bell. "That skip was very hard," CapitaineToinon says of the Dark Souls 3 glitch. Dark Souls 3 speedrunners picked up a similar trick for one of its DLC areas to bypass obstacles in the same way. Speedrunners for FromSoftware's PlayStation-exclusive Souls-style game found a way to trick the game into activating the death camera without actually killing their characters.
